In depth and mini reviews of movies with a sprinkling of nostalgia and film music musings.
Friday, July 11, 2014
Score Sample - How to Train Your Dragon
If you are like me, and I know I am, then you are always on the look out for energetic and exciting film scores. One of the best composers for this type of sound is John Powell. Originally part of Hans Zimmer's team of studio composers, Powell was often teamed up with other composers on various projects. This allowed him to cut his teeth on some pretty big movies. Powell developed a colorful, bombastic and exciting style, perfect for action movies and animation. His scores for the Bourne trilogy actually changed the way action scores were written. But I love his amazing work in animation. One of his best scores is How to Train Your Dragon, which features an array of memorable themes, fantasy, romance, excitement and adventure. So many great tracks, but one of my favorites is Test Drive, where our hero tries riding his dragon for the first time. Really great stuff. Enjoy!
Tuesday, July 8, 2014
Battle Royale (2000)
When The Hunger Games hit theaters a lot of fans of Japanese cinema
cried foul (as they are want to do). Many of the same concepts and style were
already unleashed on the world back in 2000 in Battle Royale. I’ve actually had this movie on my radar for a few
years, because it came up as one of the most brutal movies featuring teenagers
killing each other ever put to film. It had quite a reputation when it came out
on DVD way back when, but I never got around to seeing it. Well Netflix
obtained it and I figured it was time to see what all the fuss was about.
Summary:
In a dystopian future Japan
deals with it’s youth problems in a special way. Each year forty two students
are put on a deserted island for three days. They are each given a bag with a
random item (could be a weapon, could be survival gear) and some food and
water. Each is fitted with tracking collar. If they try to remove the collar it
explodes. If they stay in one place too long it explodes. At the end of each
day, the death toll is announced and players can see who is left.
Kitano (Takeshi Kitano)
keeps an eye on the tracking screens and provides statistics as the days pass.
But he also appears to have a special interest in some of the kids, and goes
out into the field on a number of occasions. It doesn’t take long for a couple
of the kids to figure out that if they take out Kitano they may be able to
escape from this very deadly Battle
Royale.
Good Points:
- Relentless pacing keeps the whole film exciting and disturbing
- Becomes a study in how different people cope with life or death struggles
- Has a dark sense of humor that will make you laugh out loud a few times
Bad Points:
- Brutal and cruel for the entirety of the running time
- Never delves into the world that created this situation
- Performances and style may be too over the top for some viewers
Overall:
At times Battle Royale feels like a live action
anime, with a style that is in your face and at times darkly comic. This tone
may be the major distraction for some viewers. But if you can get into its
crazy groove the movie is entertaining and disturbing all at once. The social commentary
isn’t lost, but the movie makes sure you aren’t beat over the head with it. I
can see why the film was so popular when it came out, but if you’re looking for
a Japanese version of The Hunger Games
you may be disappointed.
Scores
(out of 5)
Visuals: 4
Sound: 4
Acting: 4
Script: 3
Music: 3
Direction: 4
Entertainment: 4
Total: 4
Curious about a full review,
sent me an email and I’ll make additional thoughts to this review.
Friday, July 4, 2014
Public Enemies (2009)
Introduction:
Director Michael Mann does
love his crime dramas. I have to admit, I love watching them. So when he
revealed that he was going to tackle the story of bank robber John Dillinger, I
was excited. This seemed like a great combination of period film and crime drama.
Could this be Last of the Mohicans
meets Heat?
Summary:
John Dillinger (Johnny Depp)
is at the top of his game. He can rob banks in less than two minutes. He’s
adored by the public for his dashing ways and his mantra of only taking the
government’s money, not the people’s money. He lives by the Tommy gun and
doesn’t care who knows it. Thing is, he’s gotten pretty darn famous in the
process. This leads him to get a bit overconfident when he meets Billie
Frechette (Marion Cotillard), who he just assumes will fall head over heals for
him. Well, it takes a bit of work but Billie comes around.
Meanwhile J. Edgar Hoover
(Billy Crudup) is not amused. He makes sure that Dillinger is public enemy
number one and he sends his top agent after him. Melvin Purvis (Christian Bale)
made a name for himself taking down Pretty Boy Floyd (Channing Tatum), so he
knows how to catch gun happy criminals. But Dillinger is crafty and Purvis’
resources aren’t up to the challenge. The world is changing fast, and Dillinger
may find that being one of the Public
Enemies is nothing but a ticket to a bloody death.
Good Points:
- Amazing production design and costumes, to pull you back in time
- Some taut and thrilling action scenes
- The acting by the whole cast is a perfect fit
Bad Points:
- The script never nails down whose story it is trying to tell
- There is a grim oppressive mood to the whole film
- The script takes some major liberties with history
Overall:
From a visual stand point
this movie is worth checking out. Mann creates some memorable moments and the
period detail is impressive. The acting is a nice showcase too. But the script
is the real problem. You never get pulled into either Dillinger or Purvis, and
the result is a cold film. Combined with the oppressive atmosphere the movie
just never really grabs you. Perhaps my expectations were a bit too high, but I
think this ended up being a missed opportunity.
Scores
(out of 5)
Visuals: 5
Sound: 4
Acting: 4
Script: 3
Music: 4
Direction: 4
Entertainment: 3
Total: 3
Curious about a full review,
sent me an email and I’ll make additional thoughts to this review.
Monday, June 30, 2014
Danger! Death Ray (1967) – MST3K Review
Summary:
Professor Carmichael (Tullio
Altamura) has created a death ray, which he insists is for peaceful purposes.
Of course evil international villains can’t let such a wholesome device go
unused, so they kidnap Carmichael and spirit him away to create a death ray
that they can use to burn holes in metal doors.
Hot on their heels is super
cool, super suave, super keen secret agent Bart Fargo (Gordon Scott). Fargo’s
main abilities appear to be failing at post kill quips and shooting cameras
with a machine gun. Still, he is a ladies’ man, and he can recognize anyone who
has tried to murder him in the past – which turns out to be half of Europe.
Fargo travels to Rome, Barcelona and then to a mysterious villa in search of
Carmichael. But enemy agents are everywhere, and even the hot babes like
Lucille (Delfi Mauro) and Mrs. Carver (Silvia Solar) may be playing for both
sides. Does Fargo have any hope of saving the day, bedding the girl and killing
the bad guy? Or will he end up burned up into a curly fry by the Danger! Death Ray.
Movie Review:
![]() |
| The name is Fargo. Bart Fargo. |
Bond Mania was in full swing
in the late 1960s. The year 1967 alone gave us two James Bond films: You Only Live Twice and the parody Casino Royale. But it also unleashed
Sean Connery’s brother Neil in OperationDouble 007. Into this maelstrom of spy mania came this fine film, Danger! Death Ray. It seemed like there
was another spy knockoff coming out every other week in the late sixties. Every
studio felt they had the James Bond formula down and were ready to milk it for
all it was worth. Really, how hard could it be? Just grab a guy who looks good
in a tux, have him run around with a gun, seducing babes and punching bad guys.
Throw in a crazy plot to rule the world and it will all work, right?
But as Danger! Death Ray proves, it really wasn’t that simple. You’ve got
to have a lead actor who can pull off the James Bond panache. Scott just
doesn’t seem to be the right fit. He looks fine in the tux, but he doesn’t have
the smooth charm or the rugged toughness that he was obviously scripted to
have. Instead of letting him do his own version of a secret agent, they wanted
him to do Sean Connery as 007. It just doesn’t work, especially when the script
fails to give him any memorable lines, or any real personality.
![]() |
| Lincoln moves in the for the kill! |
Most of the classic Bond
films have a classic villain, right? Goldfinger,
Largo, Bloefeld, Dr. No. Even Operation Double 007 had Mr. Thayer as
a decent antagonist. Danger! Death Ray
can’t manage it. We get the evil Mr. Carver (Alberto Dalbes), who is barely in
the film. In fact, I had no idea who the ringleader of the plot was until the
second half of the movie. Not because of any suspense or tension created by the
plot, but because it was so muddled that it wasn’t clear who was running the
show. We see a lot of Frank (Nello Pazzafini), but it is obvious he is a
henchman. Carver becomes the main bad guy by default, because he is pretty much
the only guy left at the end of the movie. We never hear why he wants a
dangerous death ray, or why he is so damn murderous, he just is, Ok! Frank at
least has a more menacing feel to him, and probably should have been the actual
mastermind. Keen eyed fans of Mystery
Science Theater 3000 will recognize Pazzafini. He has been in a ton of
films that served as riffing fodder. He usually plays the big bulky guy, but he
gets some lines in Cave Dwellers as
the leader of the snake cult.
![]() |
| Honey Rider, she is not. |
At least the ladies don’t
let us down. Silvia Solar heats it up as Mrs. Carver, the seductress who attempts
to entangle Fargo, but doesn’t deceive him in the least. While she’ll never
measure up to Xenia Onatopp from Goldeneye
or Fiona Volpe from Thunderball,
she’s not bad. Delfi Mauro plays Lucille as the ditzy artist who runs into
Fargo by accident and falls for him completely. She’s cute and perky, and gets
naked pretty quickly. So you kinda figure she’ll end up with Bart Fargo at the
end.
The score to Danger! Death Ray seems promising at
first. It’s got a quirky fun title them with some Morricone inspired female
vocals and a jazzy jaunty feel that works fine for an airy James Bond lite film.
There is also piece that is a bit more funky jazz that accompanies some of the
chase scenes. Mike and bots point out that it sounds a bit like Watermelon Man by Herbie Hancock, and I gotta
give it to them. Both pieces are a lot of fun and are actually pretty darn
catchy. But they seem to be just about the only two pieces in the whole movie.
Because they are so distinctive you recognize them immediately. After you hear
them for the 10th time (I’m not exaggerating here) they really wear
out their welcome. You start laughing because you can’t believe they are using
the same pieces again.
![]() |
| "Das toy boat." |
Well even if the music fails,
at least there are action scenes. Most of them are your basic fistfights: nothing terribly exciting. Fargo does
participate in a foot chase in the Forum in Rome. There is also a scene where
he is chased around an apartment complex. One of my favorite moments is when he
tries to sneak into the villa and ends up running into every guard in the
place, but manages to knock them all out and stuff them in a closet. His
stealth skills are ridiculously honed and that closet must be huge. The finale
features Fargo searching the villa for the evil Carver. Armed with a machine
gun, Fargo shoots and shoots and shoots his way to the secret lair. The villa
is filled with hidden machine guns and cameras, but Fargo has no problems with
them, as long as he gleefully blows them all away.
But the highlights of the
action scenes in Danger! Death Ray
are the vehicle sequences. There is a daring escape by helicopter, a submarine
rendezvous and a spectacular car plummet from a high cliff into the ocean.
Sounds great. Except all of these are executed with miniatures and models. All
of them are done with low quality models, hell, I’ll be honest here. They look
like toys. None of the scale works. The submarine looks like it was filmed in a
bathtub, and the car crash is hilarious. The low budget certainly shows in this
film.
![]() |
| "Oh no, Danger! Death Ray is on. I hate that movie." |
But a low budget shouldn’t
excuse bad writing. The plot is really a mess. Moments of comedy are clunky at
best. There is no motivation for the characters. The villains do things for
almost no reason at all. Bart Fargo just kind of wanders into plot points when
he needs to. It really feels like this whole production was rushed, especially
when you see the ridiculous editing of the final shot of the movie. Honestly
did anyone care how this looked, or were they in such a huge hurry to cash in
on James Bond that even a completely botched edit would make the cut?
There is enough ineptitude
on display to make this film worth watching for bad movie fans. The scenes with
the miniature vehicles are laugh out loud funny. Some of the dubbing and
dialogue is extremely poor. Some lines are just nonsensical, or delivered in
ways that just runs counter what you are seeing on screen. In the scheme of
things, I’ve seen worse 007 rip offs, but Operation
Double 007 is a masterpiece compared to this. The important question is, just
how much fodder does Danger! Death Ray
offer to Mike and the bots? The answer is, more than enough.
Episode Review:
![]() |
| Peacefully blowing up doors since 1967. |
The 60s spy genre can be a
rich bounty for MST3K, and they proved this with the hilarious riff on Operation Double 007. They also tackled
a movie called Secret Agent Super Dragon,
but that riff wasn’t quite as good. Frankly the movie is pretty dull, and that
didn’t help matters. Both of those were Joel episodes, so it was time for Mike
to step up, and Danger! Death Ray
gives him just about all the riffing fodder he could want. The movie is
watchable, but it is also ridiculously bad at times, and they boys have a blast
with it.
Things get off to a great
start with the opening credits. As the catchy theme song plays for the first
time, Mike and the bots dance in their seats to it. As it leads up to the
distinctive chorus of “Bup bada da da da”, they will stop in mid-riff so they
can sing along. Tom really gets into it of course. Later when they hear the
other piece, they do a similar riff where they sing Watermelon Man no matter what they are saying at the time. But as
the movie continues the boys start to lose patience with the repetitive tracks.
They start to dread them, and there are some very funny riffs on the music near
the end.
![]() |
| "Bart has no quip for this touching moment." |
Bart Fargo provides plenty
of laughs. First off his name is just too easy to mock. He gets all kinds of
creative nicknames. They also start making fun of the simple fact that he can’t
deliver any quips or jokes. There are plenty of opportunities for Fargo to
deliver a pithy line, but most of the time he just stands there looking a bit
lost.
Mike and the bots have lots of fun with the concept of creating a death ray for peaceful purposes. Tom wants to know " the horrible types of peace they can wage with this Death Ray." They also start mocking the movies ineptitude with plotting and pacing. Crow observes that it "was an interesting choice to have no suspense in this movie".
Then of course the boys just
have a blast with all the silly shots of models attempting to pass as actual vehicles
in Danger! Death Ray. Crow just
starts giggling uncontrollably when the helicopter takes off, and says,
“Special effects by Billy!”. When the submarine shows up, Mike says, “The ocean
is beautiful in this part of the tub.” He also warns the sailors not to climb up the ladder or they might turn into action figures.
![]() |
| Crow is peacefully on fire. |
The host segments are a
mixed bag this time around. It starts off with Crow showing off his new contact
lenses. These suckers make his eyes super red and watery. I always get a kick
out of this, especially since I wore contact lenses for about 15 years. Frank
decides to be a talent agent, and is high powered and fast-talking and wants to
represent Crow! Dr. Forrester is not amused, especially when Torgo shows up for
representation. At the first break Tom makes his own Death Ray, for peaceful purposes.
And then he just blows away Crow, because, well you know, how can you help it
when you have a death ray? When we come back Tom attempts to act as a host to This is Your Life Mike Nelson. But only
Crow and Gypsy will appear on the show and ends up falling apart. The next host
segment features Crow showing off his new line of Italian inspired sunglasses
for men. They look a little more feminine than Tom and Mike are expecting.
After the explosive finale where Bart Fargo blows away all the cameras, poor Cambot
is emotionally scarred and wont’ stop crying. Mike and bots try to cheer him
up, and read some fan letters.
Danger! Death Ray is one of my favorite episodes of season six. The movie is wonderfully
bad, the riffing is really hilarious and the whole crew seems to be at the top
of their game. Only some weak host segments keep this from being a top tier
episode. When it comes to James Bond rip off riffing, this is the one to seek
out. Just beware of that catchy theme music.
I give it four death rays out
of five, but only used for peaceful purposes.
And now enjoy the music of Danger! Death Ray.
Friday, June 27, 2014
Edge of Tomorrow (2014)
Introduction:
So Tom Cruise has finally
found a way to make sure all the people that don’t like him see this film. If
you ever wanted to see Tom die, then get ready, because he is killed nearly a
hundred times in this film in various (and sometimes very funny ways). Of
course he keeps coming back, so that may be more of a nightmare to some people.
But if you can get past (or enthused) by his multiple deaths, then you may find
a surprisingly entertaining film.
Summary:
You know you’re in trouble
when you begin the summary with, “So a meteorite crashes into the middle of
Germany”, but that is how this gets rolling. It is all the set up for an
invasion of aliens called the Mimics. They are a deadly force and pretty much
overwhelm most of Europe, decimating any army that stands against them. Humanity
creates a new weapon to fight them with, a mecha suit that increases, speed,
strength and firepower. It doesn’t seem to do too much until a soldier named
Rita (Emily Blunt) turns the tide of a battle at Verdun and gives everyone some
hope.
Cage (Tom Cruise) a slimy PR
officer for the war effort dubs her “The Angel of Verdun” and uses her to get
recruitment shooting through the roof. This is great news for General Brigham
(Brendan Gleeson) who is preparing a major invasion of continental Europe from
his headquarters in London. He tries to enlist Cage’s help documenting the
invasion, but Cage is cowardly and does his best to weasel out of it. Brigham
takes this badly and sends Cage to the front as a soldier. Cage is hopeless and
is soon killed on the beach. But Cage doesn’t die, instead he gets to try the
whole thing again, and again and again! For some reason Cage is now reliving
the last couple days leading up to the invasion, but this “gift” may be the key
to winning the war against the Mimics. All he has to do is join forces with
Rita and get enough courage to deal with the impossible battles ahead.
Good Points:
- The plot moves quickly and has plenty of interesting twists
- Includes a lot of morbid humor for some laugh out loud moments
- Bill Paxton nearly steals the show in a classic supporting role
Bad Points:
- Tom Cruise is Tom Cruise
- The musical score is very distracting at times, nearly becoming comical
- The resolution may bug some viewers as too convenient
Overall:
A fun combination of action,
twisting plot and gallows humor, this film surprised me. The production design
is impressive with the mecha and alien designs being especially interesting and
creative. Cruise does what he does best, play himself. But if that doesn’t
bother you, there are some great turns by Blunt, Paxton and Gleason. All in all
this is an entertaining and exciting film that makes for perfect summer
viewing.
Scores
(out of 5)
Visuals: 5
Sound: 4
Acting: 4
Script: 4
Music: 2
Direction: 4
Entertainment: 4
Total: 4
Curious about a full review,
sent me an email and I’ll make additional thoughts to this review.
Tuesday, June 24, 2014
Casino Royale (2006)
So when it comes time for a
new James Bond to take center stage, well let’s just say franchise fans get
nervous. When Daniel Craig was announced to take over the role of 007, you
could call the response nothing short of a general uproar. Probably hadn’t seen
this many people complaining since Dalton landed the role. What is funny is
that looking back at it now, it seems kinda silly, because most folks have
accepted Craig in the part. But 2006, it was crazy talk I tell ya, crazy talk!
Summary:
Newly promoted British Secret Service agent James Bond
(Daniel Craig) is given his first assignment as a “00” agent. He must track
down a bomber in Madagascar. After an extended chase and an explosion, Bond
finds that the bomber is only one of a team. The trail takes him to the Bahamas
where he discovers another bomber and a middleman who is taking his orders from
a figure known as Le Chifre (Mads Mikkelsen).
Le Chifre is bankrolling terrorists, and his next scheme
is to win a huge amount of money at a poker tournament at Casino Royle in
Montenegro. M (Judi Dench) sends Bond, the best poker player in MI6 to go and
trounce Le Chifre, forcing the terrorist to come running to the secret service
and spilling his guts. If Bond loses, the British government funds terrorism.
At his side is Vesper Lynd (Eva Green) a lovely treasury agent who’s around to
make sure Bond doesn’t screw up. However, M didn’t count on all the other
people just waiting to take a shot at the money and at Bond. So begins a very
deadly game at Casino Royale.
Good Points:
- Daniel Craig brings back some danger to James Bond
- Vesper is one of the best Bond girls in the franchise
- Some top-notch action balanced with an interesting story
Bad Points:
- The villains of the film are very nebulous
- Not wall-to-wall action like some of the previous films
- A very long film, will test some viewers patience
Overall:
Scores
(out of 5)
Visuals: 5
Sound: 5
Acting: 5
Script: 4
Music: 4
Direction: 4
Entertainment: 5
Total: 5
In Depth Review
![]() |
| Bond. James Bond - 2006 |
In any case, it was time for
a change, and the producers decided that not only were they going to get a new
actor as Bond, but they were going to shake up the franchise and do something
completely new. They were going to show us Bond as an agent starting out in the
role of 007. That’s right, the popularity of Batman Begins inspired them to take this route, but the concept had
been brought up before, back when Dalton took the role. At the time, the head
producers were not sure that audiences would take to seeing Bond as anything
other than a pro. But Batman Begins
showed that this angle could work for an established character, and it could
reinvigorate a stale franchise.
![]() |
| Let the games begin! |
With the script in place for
Casino Royale, a director was
chosen. Martin Campbell was selected based on his wonderful work at introducing
a new James Bond to the world in 1995 with Goldeneye.
Campbell was very familiar with filming top-notch action scenes as well as
balancing these with tension and thrills. He was the perfect man for the job.
![]() |
| The third time a Bond film went to Venice. |
One of the key elements of
any James Bond adventure are the action scenes. In the mid 2000s, there was a
trend to film and edit action scenes with hand held cameras, lightening fast
editing and tons of zooms. The idea to create an immediacy during these scenes
that pulls audiences in. Used correctly this technique can be very effective.
The problem is, not many directors knew how to use it correctly. The result is
action scenes that are difficult to follow at best or completely
incomprehensible at worst. The action scenes of Casino Royale avoid this trap. All the key action scenes are well
filmed and edited, allowing the viewer to follow the action and thrill to some
of the amazing stunt work on display.
![]() |
| One of the best action scenes in the series. |
One of the reasons the
action scenes work so well is that Craig really brings a grittiness and edge to
his performance, something we really hadn’t seen since Dalton. For Craig it
seems like the stakes are real. and he really throws himself into these
sequences. In Casino Royale we see
Bond really get trashed, especially during the Miami bomber sequence. We haven’t
seen Bond get this beat up since the finale of License to Kill. But seeing Bond throwing himself in, often over
his head, raises the thrills a notch.
![]() |
| I'm smiling now, but I'm about to shoot you. |
![]() |
| "I'm the money." |
![]() |
| Beware the tears of a gambler, especially the bloody ones. |
![]() |
| "You look like hell. Did you blow up again?" |
Another returning character
with a new face is Bond’s CIA chum Felix Leiter (Jeffery Wright). He makes his
first appearance in the novel of Casino
Royale, so it makes sense to have him here. Wright does a good job in the
small but key role. We also meet Rene Mathis (Giancarlo Gianni), a fellow agent
working with Bond (or is he?) on the case. Both these characters are
interesting enough and will appear again in key roles in Quantum of Solace.
![]() |
| "I have no armor left." |
![]() |
| Bond is definitely back in action. |
Friday, June 20, 2014
Avalon (2001)
Introduction:
Between Ghost in the Shell and Ghostin the Shell 2: Innocence, Mamoru Oshii tackled a live action science
fiction film. It wasn’t his first crack using a non-animated medium. But this was the first time a Japanese production team was going to film
in Poland with a Polish cast and crew. You can bet this movie was going to be like
nothing you’ve seen before.
Summary:
In a dystopian future, the
game Avalon is a huge hit. It creates a virtual reality world at war, where
players can team up to complete missions and win cash. The best players and
teams can make quite a living off of the game. There’s just one little snag: it
is illegal and dangerous. Players have been known to go insane or brain dead
while playing.
Ash (Malgorzata Foremniak)
is one of the best players of Avalon, but she always works alone. Once she was
part of Team Wizard, but after a mishap the team disbanded with a lot of bad
blood. One day Ash runs into a former teammate, Stunner (Bartek Swiderski) who
claims that their old team commander Murphy (Jerzy Gudejko) attempted to access
the ultimate level hidden within Avalon. Unfortunately Murphy is now a drooling
vegetable. Ash decides that she will succeed where Murphy failed, attempt to
find the secret level, and achieve the impossible prize – to see a world that
lies beyond the game, a place that my truly be Avalon.
Good Points:
- Wonderful cinematography and visual execution of themes
- Creates an oppressive atmosphere for much of the running time
- An impressive and often propulsive score by Kenji Kawai
Bad Points:
- Some budget limitations keep the world from feeling complete
- Oshii’s slow pacing and obsession with hound dogs returns
- May actually have worked better as an animated film
Overall:
Oshii takes his exploration
of perception of reality into the live action realm, and the results are
impressive. He creates an atmospheric film with a lot of symbolism hidden away
in the visuals. The action scenes do lack punch, and his slow pacing will drive
some viewers nuts. But the final result is a film that creates an interesting
world and characters that are hard to forget.
Scores
(out of 5)
Visuals: 4
Sound: 4
Acting: 3
Script: 4
Music: 4
Direction: 4
Entertainment: 4
Total: 4
In Depth Review
![]() |
| Ash in her Avalon avatar mode. |
Coming hot on the heels of The Matrix I remember this film
suffering a lot in comparison to the big budget American blockbuster. I don’t
think the advertising, which focused on the action scenes helped. Even anime
fans who were familiar with Ghost in the
Shell and knew something of of Oshii’s style (and quirks) were let down. Avalon just wasn’t the movie they were
expecting. Yes, I’m putting myself in that camp.
My first viewing of the film
left me puzzled by the whole experience and feeling that the director was
spinning his wheels a bit. But the funny thing is, a lot of the imagery of the
film stuck with me. I finally decided to revisit the film as part of my
examination of Oshii’s work, and I was surprised by how much my expectations
had hurt my initial viewing of the film. Seeing Avalon as a bridge of sorts between the two Ghost in the Shell films puts the whole thing in perspective.
![]() |
| Ash in the virtual reality interface for Avalon. |
Let’s explore the plot
before diving into the visuals, because thematic elements tie strongly to the
style the Oshii attempted in this film. Ash is a true gamer. She wants to be
the best player of Avalon, period. To do this, she must find the level: Special
A. All the rumors she hears lead her to believe that a series of unique events
must occur for the level to be revealed. She has to see a glitch in the game
known as The Ghost. This ghost of a little girl must be shot, and then the
player can proceed to Special A. But to even find The Ghost, the player must be
part of a team that includes a character type called a bishop. But bishops are high-level
players that rarely interact with teams. The second half of the film deals with
Ash finding a bishop, joining a team and finally getting to Special A to
complete the most dangerous mission.
The first half of the films
follows Ash as she plays the game, showing us how good she is and how much she
plays. We get a glimpse of her life away from the game, and how empty it seems.
During this portion of the film she runs into Stunner, and we discover a bit
about her past on Team Wizard. She visits Murphy’s brain dead body, and we see
a hospital filled with glassy eyed bodies – other victims of Avalon? During
these scenes we get to know Ash - a woman who always appears to be in control and
confident with her place in the world. But it is also obvious that the events
leading up to the break up of Team Wizard have impacted her.
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| The yellow tinged world of reality... or is it? |
One of the most unique
things about Avalon is the yellow
filter used for most of the film. It appears in various degrees throughout the movie.
When we are seeing Ash in her real life, the filter is lightly applied. The
effect is that everything has a kind of washed out almost sepia look to it.
Reds stand out quite a bit, but they are rarely seen. All the interfaces in the
film are yellow or orange (a trait shared with Ghost in the Shell 2: Innocence).
But once Ash enters Avalon
the yellow filter dominates the visuals. This world seems a bit brighter than
the real world, but it is still a war torn place with ruins dotting the
landscape. All the life we see in this world, including the trees, grass and
other players is awash in this bright yellow light.
Eventually that yellow
filter vanishes, and the result is remarkable. Colors that we’ve spent nearly
an hour and half without bombard the viewer: blues, greens and purples. It
actually reminded me of a similar event that occurred in Boogeipop Phantom, which saved the cooler hues for the final
episode or key moments.
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| Ash exploring the secret level. |
In addition to the stark
color changes that occur in the film, Avalon
differentiates between the three worlds with production design. The level Special A: is essentially
Warsaw in the year 2001. This is a vivid contrast to the broken down world Ash
lives in, and even the gaming world, that is always filled with the smoke of
war and shadowed by ruins. When Ash arrives in Special A, she is given an
actual gown to wear and a symphony to attend. Things she would never experience
in her world or with the normal game of Avalon.
The movie is essentially bookended by long sequences of Ash wandering her world. In the first half we see her in her regular routine, her gaming, and caring for her dog (whom she treats much better than she treats herself). It seems strange to spend so much time watching her do these things while the plot is in standby mode until she meets Stunner. But the scenes in Special A show us a mirror of the earlier scenes. In this case, Ash is not comfortable in her world, she is the outsider, and yet she is intrigued by what she sees. Foremniak plays it all very subtly, but her eyes show you that this world of Special A is something she falls in love with. Ash is a very different person in both these sequences, even if the sequences themselves seem all too similar.
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| The game of Avalon is a brutal one. |
One of the main reasons Avalon was filmed in Poland was to give
the movie a unique feel from typical Japanese films. It works really well,
feeling like we are in a world that is unfamiliar. Warsaw has a very European
feel to it, and Oshii selects locations that feel aged and lost. In addition
Oshii was able to make a deal with the Polish military. So the tanks,
helicopters and weapons you see in the film are real functioning equipment.
This brings a level of realism to the game sequences.
But to keep things virtual,
there are some computer effects thrown in. A few of the vehicles you see are
obviously mecha designs, like the citadel machine that Ash and her team face
near the end of the film. There is also a neat effect when players get killed
in the game, they break into component digital parts. Very reminiscent of both Tron and Tron Legacy. There are also times when the visuals play with the
computer imagery, like when Ash literally walks behind some smoke on the battle
field and it all goes from a 3D immersive cloud, to a flat 2D set of pixels.
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| Ash takes no prisoners in the game world. |
The budget constraints do
peek through on a few occasions. The world seems very claustrophobic at times, but
that works well with the story. It happens frequently enough that you get the
feeling that there is more going on, but that they just didn’t have the budget
to show it. The yellow filter does manage to hide the seams in some the scenes.
The action scenes suffer in places because of budget limits. It often feels
like Oshii is using edits to cheat around the fact that he couldn’t damage the
borrowed equipment or the locations they were shooting at. It is just obvious
enough to make those scenes feel a bit clunky, something that rarely happens in
his animated films. For those reasons, I would be curious to see what Avalon could have been like in an
animated format.
The acting is a bit hard to
judge. I’ve seen this movie with the original Polish dub and English subtitles.
For my revisit I watched the English dub. Like most of Oshii’s other films,
there are some really talky sequences in this movie. Watching the film in Polish feels more natural but keeping
up with the subtitles can be a chore. The English dub is a real mixed bag. Most
of the voice actors have Eastern European accents, and for some reason it just
doesn’t work. I kept getting pulled out of the movie by the accents and the
mismatched lip flaps. Usually I can look past that kind of thing, but this time
it was tough. Still, the story seemed to flow a bit better with the English dub
and I could focus more on Oshii’s visuals.
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| A haunting empty game world, but so similar to her real one. |
The sound effects work is
pretty solid. Some of the in-game stuff is creative, and gives an additional
element of the unreal. But the real star of the audio show has to be Kenji
Kawai. This score is much like his score for Ghost in the Shell 2: Innocence – cold but driving forward. He uses
some electronics in this score and it works wonderfully. But the big difference
is where the Ghost in the Shell series
used ancient Japanese songs as it’s base, Kawai focuses on an Eastern European
symphonic sound. This fits Avalon
like a glove and makes this one of his most accessible scores for an Oshii film.
The final confrontation plays against a symphonic concert with some massive
choral performances. It really works wonderfully in the film and also as a stand-alone
listen. Kawai and Oshii work together so well, and this film really proves
that.
Like Oshii’s other films,
each element of filmmaking plays a part in the larger message and themes he is
exploring. Once again we come back to perception of reality, a concept he has
been exploring since Urasei Yatsura 2:Beautiful Dreamer. Much like Ataru in the dream jumping finale of that
silly movie, Ash travels from reality to reality, seeking out an answer to a
question she didn’t know she was really asking – which world is my reality? Oshii’s
long scenes allow us to soak up the atmosphere and feel of each of the three
worlds. And like Ash we begin to feel that Special A, must be the real world.
It has all the color, all the excitement, all the “reality” that her life and
her game doesn’t have.
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| "Hey there babe. How about a ride?" |
And yet, there’s that hound
dog again screwing things up. Why is this dog even in the movie? The easy
answer is that Oshii is obsessed with basset hounds. But there is a thematic
reason too. As I mentioned we see that Ash cares for her dog much better than
she cares for herself. She gets it the best food she can afford. She obviously
loves the little guy. When he disappears about halfway through the film, she
becomes very distraught.
But Avalon throws us a visual curveball. The hound reappears in Special
A, physically in a car passing by (but the camera makes sure we get a good look
at him watching Ash). Then, a basset hound is featured on all the posters for
the symphony where Ash makes her final reckoning with fate. Seeing her dog
catches her eye and draws her to the symphony, sure. But why was the hound
selected as the key image for a symphonic concert? Suddenly we have to wonder if
this Special A world was built by Ash in a subconscious way. Or maybe it was designed
to draw her into a trap. Remember she runs into Murphy in this world, but back
in her home world, he is a drooling vegetable. Will Ash suffer the same fate if
she stays here? Finally the hound could just be a visual clue the audience that
Special A is where Ash will find what she’s looking for – her lost dog and her
lost life.
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| Ash entering the final level? Or ending her life? |
Oshii’s movie is like much
of his other work. You’ll either enjoy his visual style, his slow evolution of
the story and the lengthy dialogue scenes that seem a bit too full of
exposition. Or you’ll find the whole thing to be dull and visually unappealing.
For some folks the yellow filter is going to be too much to get around. I think
that Avalon is a unique film, and one
that has a lot of interesting elements. It stands out from the crowd and I
certainly found it to be one of the more intriguing science fiction movies I’ve
seen in the new millennium. It makes a perfect double feature with David
Cronenberg’s eXistenZ.
Labels:
2001,
Japanese,
Mamoru Oshii,
Sci-fi,
virtual reality
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