Friday, March 17, 2017

10 Cloverfield Lane (2016)

Introduction:

When I watched Cloverfield back in 2008 I didn’t say “Wow that was great. It really needs a sequel.” Luckily this movie isn’t a sequel to the previous film. Instead it tells a very different type of story that may be linked to the events in the previous film. Instead of people in terror of a giant mutated rampaging monster, you have people in terror of a giant rampaging John Goodman.

Summary:

Michelle (Mary Elizabeth Winstead) gets into a car accident and is knocked unconscious. When she comes to, she finds herself completely unfamiliar place, not a hospital, but what looks like a bunker or bomb shelter with very thick walls and full air filtering system.

Turns out this bunker is owned by Howard (John Goodman) who tells Michelle that some kind of horrible event has occurred above ground contaminating everything. He found her on the side of the road and brought her to safety. Along with Howard is Emmett (John Gallagher Jr.) a young man who seems to be hiding something. It becomes apparent to Michelle that Howard may be unstable and could be lying to her. She has to decide to either believe this stranger, or to attempt to make a break for freedom into a world that may be in the midst of apocalypse.

Good Points:
  • Masterfully guides the viewer along a very tense journey
  • Some top notch acting that pulls you into the story
  • A bang up score by Bear McCreary 

Bad Points:
  • Expecting over the top visual effects and massive destruction – you’ll be disappointed.
  • Takes place almost entirely in one location that could bore some viewers
  • The movie climaxes perfectly and then there is the epilogue… yeah that was odd

Overall:

If you enjoy a good solid thriller that focuses on tension and acting than you can’t go wrong here. The concept is pretty simple, but the cast and direction keep things moving briskly and intensely. McCreary’s score supports the film wonderfully. The only misstep is the epilogue that will really rub some viewers the wrong way. Probably the best thriller I’ve seen since GrandPiano, but this one has a much different feel.

Scores (out of 5)
Visuals: 5
Sound: 4
Acting: 5
Script: 4
Music: 5
Direction: 4
Entertainment: 5
Total:  5

Curious about a full review, sent me an email and I’ll make additional thoughts to this review.


Enjoying the content? Click and ad before you go and support this blog.

Wednesday, March 15, 2017

And Then This Happened... Hercules

Being a demigod does have some drawbacks. You usually get selected to go on dangerous quests. You have gods and goddesses doing their best to stop you. Usually there is some kind of tragedy looming in your life. But at least you get fame and fortune.

Well if you are a demigod in a Cannon film then maybe you have a few other drawbacks. You get poor dialogue, goofy costumes and robots. You know about the robots, right?

Well even if you didn't know about the robots, Hercules does. Here is a classic moment from his outrageous 80s adventure.

And then this happened...


Saturday, March 11, 2017

Electric Boogaloo: The Wild, Untold Story of Cannon Films (2014)

Introduction:

I didn’t ever make the connection, but after watching this documentary I came to realize that Cannon Films was a part of my life, whether I liked it or not. Growing up in the 1980s, how could I avoid some of their classics like Masters of the Universe or Breakin’ or Revenge of the Ninja and of course Hercules. But it turns out that the story behind this studio is just as entertaining as some of their cheesiest movies.

Summary:

This documentary explores the rise and fall of Cannon Films. Menaham Golan and Yoram Globus came to Hollywood with a dream to create films – lots and lots of films. They started out small with quicky skin flicks and silly action films. But every once in a while one of their films would become a hit and they would have enough money to make 20 more B flicks.

They rushed production, cut costs, wheeled and dealed. They started the ninja craze of the 80s, rode the breakdancing fad, employed Chuck Norris and Charles Bronson and even managed to make a couple of Shakespeare films (seriously)! But in the end they went too fast, reached too high and everything came crashing down. Filled with interviews with cast, crew and business acquaintances, you’ll hear from Franco Zeffirelli, Marina Sirtis, Molly Ringwald, Dolph Lundgren, Tobe Hooper, Elliot Gould, Michael Dudikoff, Bo Derek, Sybil Danning, Richard Chamberlain and a whole host of others. The stories will have you laughing, shaking your head and wondering if Electric Boogaloo was really as goofy as you remembered.

Good Points:
  • Filled to bursting with great stories about making some of these infamous movies
  • Manages to hit all the key high and low points of the studio and its creators
  • Sure to cause flashbacks to anyone who was a movie fan in the 80s and 90s 

Bad Points:
  • Sorely missing is any input from Golan, Globus, Stallone and Norris
  • Feels like there were even more great stories cut for time
  • Sure to cause unpleasant flashbacks for anyone who was a movie fan in the 80s and 90s (didn’t want to remember The Apple and God help me if I see any more footage from Going Bananas)

Overall:

Oh yeah this movie was right up my alley. I love cheesy movies of the 1980s and Cannon made some of the cheesiest. So many great stories in this, and some of them had my jaw dropping. It both praises and questions the men who made this studio. They did some really innovative things and some really questionable things. While I wish Golan and Globus had participated in this (they quickly got their own documentary produced and released before this one!) what you do get is a hell of an entertaining look at a dark horse studio and the very unique world of 1980s Hollywood.

Scores (out of 5)
Visuals: 3
Sound: 3
Acting: 3
Script: 4
Music: 3
Direction: 4
Entertainment: 4
Total:  4

Curious about a full review, sent me an email and I’ll make additional thoughts to this review.


Enjoying the content? Click and ad before you go and support this blog.

Wednesday, March 8, 2017

The Imitation Game (2014)

Introduction:

What is it about eccentric geniuses that draw audiences to flock to movies about them? Is it the wonder that someone could be so smart and yet so socially awkward? Is it the fact that we admire them and yet feel superior to them? Or do we enjoy the performances that these movies deliver? Hard to say, but I will say that A Beautiful Mind may have some competition for best biography about a grumpy mathematician.

Summary:

Alan Turing (Benedict Cumberbatch) is a brilliant mathematician who becomes part of a team working for the British government. Their job is to crack the top secret Nazi code that will give them a much-needed advantage in the world war raging around them. Turing may be a genius but he is completely devoid of any social niceties. His abrasive nature soon gains him the ire of his entire team, especially the influential Commander Denniston (Charles Dance).

But then Turing encounters the extremely bright and pretty Joan Clark (Keira Knightley). She contributes to the team even though the entirely male group resents her presence. She is also able to help Turing learn new approaches to get his team to work with rather than against him. But time is running out. The Nazis seem to be winning every battle and there may be a spy on the team. Can Turing’s team crack the code with his new computing machine, or is this the maddest idea ever conceived of? If you are reading this on a computer, then I think you know the answer.

Good Points:
  • Some really good performances supporting Cumberbatch’s excellent one
  • Gives a good feeling of the multiple timeframes it covers
  • Provides a look at an aspect of WWII that we don’t often see explored in film

Bad Points:
  • Jumps around in the timeline for very little narrative impact
  • Feels a bit routine, hitting on many of the familiar biopic routines
  • Someone looking for a more thrilling side of WWII will be disappointed

Overall:

This is a film that works because of its performances and the interesting story at the heart of it. Turing and his path to break Nazi codes is a fascinating story. He is a very intriguing person and his relationships with his team and the military creates plenty of drama. Unfortunately the film feels the need to jump forward and backward in time, interrupting the narrative. It feels unnecessary and much of the information could have been delivered in other ways while keeping us to the main storyline. Worth seeing if you are interested in the subject and like the cast, but don’t expect anything too special.

Scores (out of 5)
Visuals: 3
Sound: 3
Acting: 4
Script: 4
Music: 4
Direction: 4
Entertainment: 3
Total:  3

Curious about a full review, sent me an email and I’ll make additional thoughts to this review.


Enjoying the content? Click and ad before you go and support this blog.

Friday, March 3, 2017

Movie Music Musings: The Goldsmith Award 2014

Ready for another Goldsmith Award? While there were plenty of poorly reviewed and attended movies that year, most of them also had uninspiring scores. It took a little bit of research but I did find a movie that fit the bill. The score is gem, one of my favorites of the year, but the movie just didn't click with too many folks.

A Million Ways to Die in the West was Seth MacFarlene trying to bring a modern day Blazing Saddles to the big screen. But I wondered how many people were clamoring for a parody of Westerns. We don't see too many Westerns in theaters any more, and most of them go out of their way to avoid anything traditional. So a movie making fun of traditional western tropes just seemed odd. And most reviewers and the few folks that saw it thought it was odd.

But one thing that worked out great was Joel McNeely's rollicking score. He takes that classic 1950s Western movie sound and just rolls with it. His main theme will remind you of The Magnificent Seven and there is more than a touch of Aaron Copland in there. There is a fun energy to the score and while it does wink at the listener a couple of times, McNeely mostly plays it straight.

The album includes a couple of amusing songs too. The titular A Million Ways to Die in the West has Alan Jackson singing about how perilous it was to live like a cowboy. Then there is the hilarious If You Only Have a Mustache which tells you how to get women by having facial hair.

Lots of great tracks to pick from McNeely's score, but the Main Titles will give you a good taste of the style.



And might as well throw the title song in too!


Tuesday, February 28, 2017

Full Invasion Part 2 - Robotech: The New Generation

Just look at this crew. Does it get any more rag tag?
In Part 1 of this blog I went in depth into The Masters saga of Robotech and how it falls flat in the overall scheme of the story. There is a reason not many people mention it when talking about this anime hybrid. Most folks are talking about The Macross Saga instead. But what about the third series - The New Generation?

One of the big advantages the third series has over the previous one is the fact that its narrative is much clearer. It focuses on getting Scott Bernard to Earth and then getting him and his team to Reflex Point to stop the Invid. This gives the whole series a forward thrust that The Masters series was lacking.

I feel that the characters in The New Generation are a bit better defined and more interesting overall. The fact that you have this group cobbled together with mismatched personalities creates natural drama. Scott's hard headed determination clashes with Rand's devil may care attitude. Rook is surly and aloof at first and it is really hard to like her. Lunk seems like a nice enough guy, but you get the feeling that he's hiding something. Annie is just a kid and she feels like a tag along. Then there is Lancer/Yellow Dancer who just seems like a complete outsider of the group.

Rook may have her gun ready to take on some Invid,
or Rand may have ticked her off again.
But The New Generation builds on all these characters. They all change to various degrees because of the adventures they face together and what they learn from each other. For example, Rook mellows a bit and starts to learn to trust the team. Her survival instinct is very strong, and as we learn more about her past we understand why. But we also see her bond with the rest of the team, especially Rand.  So when she considers leaving the group near the end of the series because of the increasing likelihood that they are all going to die, we are not surprised. But it says a lot about her that she stays to fight the final battle. I appreciated that almost everyone in the group had some kind of character arc that developed over the course of the series.

One of the places where The New Generation falters is in the details. Because this turns into a road trip type story, it hits on many over familiar tropes. It starts to feel a little too scripted in places where events and locales are set up just to have our characters interact with them. Thankfully the big events seem to impact our characters and they don't reset for the next episode (compared to something like Cowboy Bebop). But at the same time it feels a little bit stale the longer it goes on. Especially with the endless Invid pursuit that just keeps pushing the team forward. I can't help but feel that Robotech is cribbing from The Fugitive.

I really like the design of the crab-like Invid mecha.
But this mid series slog isn't unique to the New Generation, it happens in all three series. But one big missed opportunity is the use of resources in this series. It comes up a few times, but it never really seems to impact the action. Our heroes are using proto-culture powered mecha and vehicles. They are constantly firing missiles and energy weapons. But there are only a couple episodes dealing with them attempting to wrest the necessary resources from the occupied cities or the Invid.

By the tenth episode I just had to wonder why the heck they were still using the pistol and rifle energy weapons against the Invid. The aliens have very thick and resilient armor. The energy weapons do nothing to them. Only a shot directly into the single eye seems to have any effect. But many episodes have our heroes blazing away against the Invid with energy weapons for no reason I can figure out. I mean if it slowed them down or something I could see it, but they do nothing but waste precious resources the team needs. But the series never addresses this.

They are still making toys from the "New Generation"
for collectors. 
It is the constant stream of missiles that gets me. Scott has no problem launching wave after wave of missile against the Invid. I can't blame him since those are the only weapons that seem to do any damage to the creatures. But man, I can't imagine them trucking all those missile around in Lunk's truck.

I know I'm picking nits here, but I will admit that it did take me a bit out of the story, especially during those more routine road trip style episodes. But when we got good solid character episodes, I was able to forgive The New Generation its faults and enjoy the ride.

But lets take a look at the Invid themselves. I find them to be the least interesting of the antagonists in all three series of Robotech. Their leader is essentially a commanding female voice for about 80% of the series. The Regis spends most of the episodes telling her soldiers to find and kill Scott and his team. A few episodes hint at the Invid attempting to use proto-culture for some master plan, but it takes quite a while for that to be revealed. I do like the concept of the Invid creating all kinds of life forms to determine which one they will put their consciousness into. It creates a ticking clock for our heroes, because the Invid feel that once they find the perfect life form they will be unstoppable.

Her green blood confirms the truth, both for Ariel
and her companions.
Of course they decide that human life forms are the most adaptable they've encountered so far and that leads to the creation of Ariel/Marlene. So the drama of human meeting alien and falling in love is repeated. Is it any different from the Miriya/Max, Dana/Zor or even Bowie/Musica relationships from the previous series? Well a little bit. It mirrors the Dana/Zor relationship the most. But in many ways Ariel is a more interesting character. She is vulnerable and confused for a lot of the series. She seems very fragile and her companions want to help her. You understand why Rook looks after her, why Scott starts falling for her and why Lancer doesn't say anything when he begins to suspect that she isn't human. Zor always came across as aloof and stubborn. I never really feared for him or what the revelation that he was clone would do to him. But with Ariel, you know she won't be able to handle a revelation of her origin, or the fact that some of her companions may turn on her when they find out. There is more tension in her character's story and it plays really well into the finale of the series - because of course she finds out what she is and yes some of her friends can't deal with it.

Rand is a jolly guy, even if he is trying to survive
an apocalypse.
But Ariel is the exception to the rule. Mostly the Invid are a huge hulking menace, and yes they are very destructive and powerful. But they don't really do much more than chase our heroes around and cause some trouble. It seems like they are mostly around to provide an action scene each episode. A few episodes do use them effectively, especially when the two human/hybrid pilots arrive the on the scene. But I think some better planning of the scripts could have really helped build the Invid and their culture into something as fascinating as the Robotech Masters from the previous series.

In a lot of ways I think the writing team for Robotech had better source material to use in The New Generation than they did for The Masters. The focus on the mismatched characters and their interaction with this war torn world and its people made for some very memorable storylines and events. Even if the villains were a little lackluster, it didn't hurt the finale too much. But once again, I feel like we are missing the punch to the gut that landed so well with The Macross Saga. It is a bit like the too pat ending of Return of the Jedi in that way. None of our heroes die, no one is even really hurt. The earth goes back to its old self and everyone rocks out to Yellow Dancer Live and in Concert. Even the Invid survive to fly off into the cosmos to find a new world to torment. It is celebratory but it feels like the costs to get there weren't all that high, or at least not as high as I would have imagined.

"Are you really ready to Robotech Rock?"
I'm picking a bit on Robotech because of my adult tastes. I fully realize that a kid back in 1985 isn't going to really care too much about same old road trip plot lines, bland enemies or endless ammo. I sure didn't. But I'm not sure I can recommend Robotech to a new viewer in this day an age. Anime and science fiction shows in general have gotten more sophisticated and better plotted out (for the most part). The messiness of The Masters Saga and The New Generation will cause viewers to lose interest.

What it all boils down to is that Robotech was a great series for its time. It was an interesting experiment that really clicked with a lot of young viewers back in the day. But I think the nostalgia goggles can blind some old time fans to the faults of the show. But the truth is pretty plain: The Macross Saga is the best of the series and that is why everyone always talks about it.

But if someone wants to reboot the series, I think there is a lot of room to build something bigger, more impactful and intense. The Robotech concept has a lot of potential to it, and maybe we'll see something that give us a sprawling generational adventure that was inspired by this unique animated saga.

They aren't panicking because of Invid. They just
realized Annie has a loaded plasma cannon
in the cockpit with them!

Sunday, February 26, 2017

And Then This Happened... Robotech

When you're on the run from alien invaders and road rambles on in front of you, tempers flare. All the rest stops have been obliterated by particle beam weapons, so you can't find a good clean bathroom. All the food trucks have been ransacked by mutated coyotes and then your attempt at playing "slug bug" with your companions ends with Lunk yelling at Annie for "crossing the line and touching him!"Its enough for you to pull this Cyclone over and sit down for a good sulk. Anyway, what captions can you come up with for this little moment from Robotech: The New Generation?

And then this happened...